Hello guys. I have almost finished my inventory system for game. But I have no idea about how I should implement item dropping.
There’s 2 primary object categories - singular and stackable. Singular just can be dropped from player’s hand, because they are singular. But what’s about stackable?
As you can see on this image, I have around 100 Lightstone brick units now. And if I drop them with support of other systems (which give items respectively to object’s volume), it will look like, this:…
And that’s only 100 units.
In hand, this 100 units look pretty compact:
(in hand, brick is around 1 stud length)
So, after seeing this thing, I need to ask: what are other ways of making object dropping?