I’m making a strategy card game and I have this small alert in the upper left corner of the player’s screen. This alert will keep the player on track about what is happening in the game. For example, when your opponent plays a card, it would alert the player with this message “Your opponent played: [card name]”. The alert is relatively small because I don’t want it to get in the way of player’s who understand what is happening but I want it to be available for player’s who are somewhat confused.
ANYWAY
During the game, the player’s will need to select a certain target for a card effect or something. The alert will say something like “Please chose one of your opponent’s characters”. The problem is that I think the alert is so small people won’t notice the instructions. Should I make the alert bigger and therefore make all messages larger or make a separate big alert for instructions.
If this is to confusing don’t spend to much time trying to understand it. I’ll figure it out eventually.