I know this might not be a common type of post but I am trying to think of a way to make a shop that clearly represents a Knife Shop . However I could not think of a way to do so. I do not want to just make a structure of a normal shop.
Do you guys have any suggestions or ideas? Please post them below.
Depends on the game type. What style of game is it? If it’s a prison game, a dealer hidden in the back would be best. If it’s an apocalyptic survival game, a camp would work best. When designing it, keep in mind it should catch people’s eye though.
Oh I see. So it’s an RPG. In this case, I’d recommend following the style of the rest of your game and the environment the shop will be in. For example, you would not put a futuristic shop in a medieval forest. When designing, it’s important to keep in mind how the lighting will affect the shop, especially if you have a day-night cycle. For the shop itself, you’d need to give me a general style of your game as shops can range from tents to department stores to booths to all sorts of other things.