Need suggestions for a build! [HELP]

Hi there,

I know this might not be a common type of post but I am trying to think of a way to make a shop that clearly represents a Knife Shop . However I could not think of a way to do so. I do not want to just make a structure of a normal shop.

Do you guys have any suggestions or ideas? Please post them below.

EDIT : Btw the game is a simulator.

–L3

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Depends on the game type. What style of game is it? If it’s a prison game, a dealer hidden in the back would be best. If it’s an apocalyptic survival game, a camp would work best. When designing it, keep in mind it should catch people’s eye though.

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Good question, It’s a simulator.

I will edit that in rn.

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I’ll need you to be more specific on what kind of simulator it is.

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Fighting NPCs for gold and upgrading your stuff

Oh I see. So it’s an RPG. In this case, I’d recommend following the style of the rest of your game and the environment the shop will be in. For example, you would not put a futuristic shop in a medieval forest. When designing, it’s important to keep in mind how the lighting will affect the shop, especially if you have a day-night cycle. For the shop itself, you’d need to give me a general style of your game as shops can range from tents to department stores to booths to all sorts of other things.

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You got me there, I am not yet sure on whether the game will be Futuristic or not.

Perhaps you can suggest me something for both scenarios please?

Hmm now that I think about it, I think Tents with a showcase of some knives would be great in my case.

Thanks dude.

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