Hello developers! So I am making a game and I’m a little bit stuck with script… And I want the bed to levitate.
Alright, so what I currently have is this model,
Then this is what makes up the model,
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And finally, the video example of how the bed currently works,
I’ve tried looking at script, editing it a bit, my friend tried to find what’s wrong but he didn’t find what might be wrong.
In conclusion, this is the script I currently have,
local tweenService = game:GetService("TweenService")
local tweenInfo = TweenInfo.new(2,Enum.EasingStyle.Sine,Enum.EasingDirection.InOut)
local Point1 ={
Position = Vector3.new(-29.635, 39.8, -45.991);
Orientation = Vector3.new(0, 90, -0.2);
}
local Point2 ={
Position = Vector3.new(-29.635, 39.6, -45.991);
Orientation = Vector3.new(0, 90, 0.3);
}
local tween1 = tweenService:Create(script.Parent.ROOT,tweenInfo,Point1)
local tween2 = tweenService:Create(script.Parent.ROOT,tweenInfo,Point2)
while true do
tween1:Play()
tween1.Completed:Wait()
tween2:Play()
tween2.Completed:Wait()
end
Please do not ask people to write entire scripts or design entire systems for you. If you can’t answer the three questions above, you should probably pick a different category.