- **What do you want to achieve?
I simply want to rotate without the position changing since when the position changes it makes my character stand still and the movement feels wonky.
- **What is the issue?
when my character rotates with CFrame it also changes the position to its current position making it stand still for a split second and messing up the movement.
video clip here: Movement buggin
this is my code
tween = TweenService:Create(root, TweenInfo.new(rotationDif), {CFrame = CFrame.new(rootPos, rootPos + moveDir)})