Warning: the original post was about two cutscenes. Decided to not create an another post.
Hello there!
I’ve been working on a game about crossing an ocean with disasters. It’s a solo project and supposed to be a silly and chaostic game for a few trips. c:
I don’t have any skills in modelling and gui designs, so expect them to look really bad (and map and guis are not finished yet).
Currently, there are 9 disasters: ice bergs, waves, meteors, volcano, alien invasion, tornadoes, whirl pools, underwater volcanoes (activity) and pirates.
I tried to explain what they do, but it turned to be a chunk of useless text, i’m not very good at explaining things like these. :c
But they are easy to understand anyways.
There’s tutorial scene (for joining the game first time) and 4 boats to play with, but that’s enough for testing i guess.
Oh, and there’s save-able settings and admin panel (labeled as “sink” button) to spawn disasters.
Anyways, your goal is deliver invisible cargos to the end, but first, you have to spawn a boat from dockmaster and green mark indicator will show where to go
I would like to see feedback on the disasters, cutscenes and sounds. Criticism and suggestions are considered.
Also, feel free to invite me to play with
Game link: Delivery voyage - Roblox