So i’m negating the baseplate to make a pool for my game, and i’m obviously using Precise and PreciseConvexDecomposition, but… the problem is pretty clear here.
You’re better off not using unions at all for something so simple.
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Thanks for the reply, but i know this is supposed to work properly so I’d rather have it so.
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Yeah, that’s fair.
Can you specify how you put the union together?
There are soooooo many posts about this already.
Negating a small portion (percentage) of a large Part gives you issues like this.
Search the forums for other posts with terms like “can’t move through unions” or “I can’t pass through a Union doorway”.
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Thanks. I probably should’ve read the posts i looked at better.
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