The idea is that if a MeshPart (or a BasePart with a Mesh inside it) has Neon material it should remove the shading. They shouldn’t be glowing, they should just not be shaded.
Like if you agree.
The idea is that if a MeshPart (or a BasePart with a Mesh inside it) has Neon material it should remove the shading. They shouldn’t be glowing, they should just not be shaded.
Like if you agree.
I see no reason to hack this onto Neon when there could just be a material dedicated to no shading.
Why would you even suggest neon meshparts have no shading …
Why should they not glow? That is what neon does.
Well ye, technically there could be a no-shading material. That’d be nice…
EDIT: Made a new post for “this” texture
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