Neon material on Meshes should remove their shades

The idea is that if a MeshPart (or a BasePart with a Mesh inside it) has Neon material it should remove the shading. They shouldn’t be glowing, they should just not be shaded.

Like if you agree.


I see no reason to hack this onto Neon when there could just be a material dedicated to no shading.

Why would you even suggest neon meshparts have no shading …

Why should they not glow? That is what neon does.


Well ye, technically there could be a no-shading material. That’d be nice…

EDIT: Made a new post for “this” texture

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