The official Changelog for Neptune City Subway. For a view on Phase 3, refer to our Trello.
Neptune City Subway Release 3.0
Update 3.0
Whats new:
- Brand new R32 with separate throttle and brake controls and a whole new toggleable suspension system*
- Redesigned R211 operating system, displaying speed limits and stop markers
- Grand Street map extension including a loop
- Washington National Park redesign
- 85th street has been redesigned and renamed to 86th street
- 80th street has been redesigned and renamed to 79th street
- All scenery between Washington National Park and Rosewood Junction has been completely revamped
- New express track between Kennedy Boulevard and Rosewood Junction allowing some services to skip 86th and 79th streets
- Stevens Street platform redesign
- Previous scenery has been optimized for a better experience with an extreme decrease in part count
Mobile driving has been rectified as of Update 2.1!
Amidst a bit of backlash from you all, we remade the system to be more user-friendly.
Current Update: 3.0.1
- Fixes some R32 Announcements, i have to re-record and edit the Delayed, Last Stop, and Out of Service so please give me some time for that.
- Added R32 Buzzer (FINALLY)
- Added driving help button to clarify its A/D to brake.
- Extra popup on the R32 suspension to clarify W/S for throttle A/D for brake.
- R32 has startup sound when sitting inside the train for the first time.
- R32 handles in cab now turn in a realistic direction.
- R32 Emergency Brake fixed.
- R211 receives American flags on all its cars.
- Optimized lighting script so that it calls less
- Server size decreased 15 → 11
- Washington National Park canopy section has a bit more detail
- All trains now auto-delete off spawn, thanks to the evil geniuses on the attached!
- Fixed mobile button not being tappable(?), let me know if it still does it.
Past Versions
3.0d
- Emergency brake fixed on R211.
3.0c
- Fixes the announcements and further -fires less scripts.
- Trains auto-delete when you leave the seat for 30 seconds.
- R211 automatically changes to
LAST STOP
signage and calls announcement when arriving at Grand or WNP. - R32 suspension will remind you that you must hit Q, and therefore mobile is not allowed to drive.
- You can now drive the R32 and R211 with the arrow keys, per fan request.
3.0b
- Fixes various collision issues with R211 and R32.
- Certain scripts also fire less for a bit better performance on the server.
3.0/a
- Brand new R32 with separate throttle and brake controls and a whole new toggleable suspension system*
- Redesigned R211 operating system, displaying speed limits and stop markers
- Grand Street map extension including a loop
- Washington National Park redesign
- 85th street has been redesigned and renamed to 86th street
- 80th street has been redesigned and renamed to 79th street
- All scenery between Washington National Park and Rosewood Junction has been completely revamped
- New express track between Kennedy Boulevard and Rosewood Junction allowing some services to skip 86th and 79th streets
- Stevens Street platform redesign
- Previous scenery has been optimized for a better experience with an extreme decrease in part count
-
3.0a fixes various collision and spawning issues at Grand Street and the Grand Street loop
2.1.2c
- R211 interior pole color changed to gray.
- Fixed beams on R211 3-car variant that wouldn’t show.
- Even more duplicated parts removed.
2.1.1
- Fixed fatal flaw in spawn system
- Fixed various issues in the Mobile Specific R211.
- Fixed various quality check issues caused through lack of testing
- Tweaked door speed on R211
2.1
- Yet another new R211
- Still four cars long!
- Completely redesigned conductor system!
- Still toggleable!
- Full blender body-mesh, significant drop in part count! (~55% Reduction)
- Provisions for suspension system
- Tail tracks added to Stevens Street for Grand Street Extension.
2.0
- New thumbnails and icon art
- Removal of Park Avenue on A/C; riders should use Washington National Park for service. The 1/2 will hold its Park Avenue at 75th Street
- Rebuilt Rosewood Junction for better>looks and connections between the A/C and the 1/2
- High Street station added
- Stevens Street station added
- New meshed and textured buildings past Rosewood Jct.
- All new R211
- Four cars long!
- Remastered for better looks and decrease in part count
- Realistic conductor feature
- Toggleable
- Updated UI
- New propulsion sounds
- Tweaked acceleration/brake responsiveness
- Tweaked under the hood server responsiveness
1.5
- R211 now features a “Mobile Mode”, the UI is increased in size, and on-screen buttons replace keybinds with this mode enabled.
- R211 propulsion updated to the one used on the R211 Remastered
1.48.5
- Clouds make way for sun, rain stops.
- 30-second delete timer after jumping out of the seat due to multiple trains being left without deletion.
1.46
- Rainstorm (Testing)
1.45
- R211 Shields changed from MTA to custom Neptune City shields.
- R211 Sounds ever so slightly increased.
1.4
- Tuned down R211 Propulsion
- Curve rebuilds (AGAIN) for less derail
1.35
- Increased door speeds, both opening/closing
- Changed door sounds to match speeds/realism
- Curve rebuilds (again) for less derail
1.23
- Minor Bug Fixes
- Grand Street coding added for (A)
1.2
- Major Bug Fixes
- Mirrored all Changes from 1.0-1.1 to Testing Grounds.
- New Meshed Rails (not replicated to 1/2 lines @ Rosewood)
- Changed R211 sounds
- Tweaked R211 max speed and acceleration
1.1
- Bug Fixes
- New Meshed Rails (not replicated to 1/2 lines @ Rosewood)
1.05
- Major Bug Fixes
- Curve Embankments
- Hidden PRS Splash loading screen
1.0 "Release Phase 1"
- Rebuilt Park Avenue, Washington National Park, and Kennedy Boulevard
- Rosewood Junction and some yard tracks added.
- (Almost) Completely new R211.
- Shorter length (overall)
- New doors
- New Driving System
- Remastered Destination Systems
- Gradient UI
- Turnstiles Removed (Triangle Count)
- 80th and 85th St stations pending rebuild (Triangle Count)
Trivia!
Did you know the R211 has 9 versions and was started in 2020!
It ALMOST looked like this:
10 R32 cars would = ONE R211 set seen above
Check out the game here: