Neptune City - Changelog

The official Changelog for Neptune City Subway.

Neptune City Subway Release 4.0


:world_map: Map Updates :world_map:

A and C Lines:

  • All stations extended to fit 6 Car trains.
  • Reworked exits at Washington National Park.
  • Reworked exits and transfer to IRT at Rosewood Junction.
  • Completely redesigned Kennedy Blvd Station.
  • Reworked switches at 86th Steet and Rosewood Junction.

1 and 2 Lines:

  • 11 New Stations.
    • Jackson River Park
    • Park Av - 75th St
    • Rosewood Junction (upper level)
    • Court Street - Ophelia Hall
    • Grace Street
    • Kourey/Galvin Streets
    • Norman Street
    • Franklin/Dyrdeck Streets
    • Kingston Avenue
    • Clark Street
    • Juniper Avenue
  • New IRT Tunnels and tracks after Franklin St.
  • New scenery along the entire elevated.

Other Map Updates:

  • Updated signage font across the map to Inter Bold. Not all signs are updated.
    • Only stations that have been renovated in 2024 have received the font.
    • See if you can find the differences between it and Arimo Bold…
  • Loads of more signage and lighting across all stations.
  • Fences and barriers at all ends of stations are for your safety.
  • Preparations for ARC Card Integration.
  • Bob has seen some hard times…
  • The king has fallen.

:metro: Train Updates :metro:

R211A:

  • Reworked both exterior and interior signage.
  • Redesigned wayfinding system with fewer errors and lighter load on the server.
  • Loads of under-the-hood changes to help with server strain.
  • Overall slower acceleration/braking makes driving within speed limits more rewarding.
  • Reworked Conductor System for better server performance.
    • You can now conduct any size train. Trains not conducted from the middle will be conducted from the back (like the G).
    • Reworked MUDC System to (hopefully) be less confusing to first-time users.

R32:

  • Reworked all signage across the train.
    • Flipdot displays on Front and Rear.
    • Scrolling frames for both exterior and interior roll signs.
  • Changed from notched braking to percentage braking.
  • Tweaked train acceleration to be slower and rewards driving within speed limit.
  • Extended up to 6 Cars long!

R142A:

  • Added to the game!
  • Realistic exterior LCD Signage AND interior LED Signage.
  • Debuts as 2nd train with suspension.

Please note:
**The R142A does not currently support conductors. They are expected to be added in v4.1!
**The R142A allows mobile/tablet users to drive the suspension-enabled variant. This is subject to change.

All train changes:

  • Redesigned Train UIs.
    • Cleaner and less obstructive to your view.
  • Changed door tech to use local CFrame Tweening instead of Prismatic Constraints.
  • Added track sounds for each type of track.
  • Tweaked acceleration/braking sounds to be less scratchy.
  • Added experimental first person camera by pressing (1) on keyboard. Reset using (2).
  • All trains feature working 7-Segment displays as speedometers.
  • New custom interior stickers with NCS branding.
  • Acceleration decay based on speed.
  • New lever based touch controls for both one and two handle operations.

:ringer_planet: Other Updates :ringer_planet:

  • New Menu system, with overhauled teleport system.
  • New Universal Spawn System version (v4.5).
    ‣ Cleaner UI
    ‣ More animations
    ‣ Better error checking/handling
    ‣ Lighter on server scripts
    ‣ Menu Integration
    ‣ Mobile Compatibility

Keybinds List


W: Notch Up / Release Brake
S: Notch Down / Apply Brake

A: Brake Apply (For R32s only)
D: Brake Release (For R32s only)

Q: Left Door Toggle
E: Right Door Toggle
C: Stand Clear of Closing Doors Announcement

L: Toggle Interior Lights
K: Toggle Cab Light
M: Toggle HVAC

1: First Person Camera (Experimental)
2: Camera Reset

Current Update: 4.0.2


v4.0.2/a - Conductors Patch!

R211 conductors have been modified in prep for the 4.1 Update which will see conductors coming to IRT!
Here are the changes:

  • Removed emergency brake functionality from Conductor UIs.
  • Removed destination change functionality from Conductor UIs.
  • Removed ancient R211 (from 2020) that was used for trolling, it was firing all sorts of errors and causing horrendous lag.
  • Changed Keybinds/Help button to Announcements button.
  • Changed R211 and R142A overhead time to display time in EST.
  • Changed R211s to not display the “0” in the hours (it will now show “8:44 PM” instead of “08:44”).
  • Changed the positions of the main UI frames.
    • The Main Frame sits closer to the edges to the screen.
    • The Left Doors Frame no longer clips the edge of the screen
    • The Right Doors Frame no longer clips the edge of the screen, and is aligned in height with the Left Doors Frame.
  • Fixed Stand Clear announcements not playing when clicked from Conductor UI.
  • Fixed conductors on the R211 5-Car not working at all.
  • Fixed Left Doors button sending you to the Right Doors, and vice versa on the R211 5-Car and R211 4-Car.
    • Because the R211 5 and 4-Car conducts from the rear of the train, the doors are based on direction of travel.
    • If you are having trouble with what button to click, face in the direction of travel and then choose left/right doors.
  • Fixed Auto-Delete Script being disabled on R211 5 Car and R142A 5 Car.
  • Fixed R142A 5 Car missing anti-surf detector on the last car.
  • Extended Express timing. As a reminder here are the current times:
    • 6:00 AM to 2:30 PM trains run Express downtown (to Grand St or Juniper Av)
    • 2:30 PM to 10:00 PM trains run express uptown (to Washington Pk or Jackson River Pk)
  • Conductor UI now 75% smaller, only see what you need.
  • Added Announcements UI to Conductor UI to play announcements from.

4.0.2a

  • Fixed R211 5-Car with glitched FIND System on the last car.
  • Fixed R142As not removing their route when setting.
  • Fixed Horn key-bind not working on all trains.
  • Fixed R211s not being able to change from NIS to anything but Last Stop.
  • Fixed R211s and R142As playing their propulsion sounds when emergency braking.
  • Fixed logic for door closing button on R211s and R142As being different from left to right. They are now aligned with R32s.
  • Fixed random floating GUI at Washington Park.

Past Versions


4.0.1

v4.0.1

  • Fixed R142As being top-heavy and literally flipping over
  • Adjusted R142A parts to result in less clipping (hopefully)
  • Added missing blue bands to number plates on R142A w/o suspension to signify Rosewood Yard origin.
  • Added Anti-Surf Script
  • Attempted fix for switches on the 1/2 line not working properly
    • Please let me know if it keeps happening and i’ll dedicate more time to it
  • Nudged back platform edge @ 79th St to help with collisions.
4.0/a/b/c

v4.0a

  • Fixed R142A with suspension spawning derailed and being mis-aligned with the track.
  • Fixed missing seats in the 3rd 4th and 5th car on all R142As.
  • Added missing parts to R142As without suspension.
  • Added horn sounds to R142As.
  • Fixed R142A with suspension not auto-deleting.
  • Fixed R211s not recognizing High Street when traveling to Washington National Park.
  • Attempted fix of huge server lag when people join
    • This is tied to a script that controls the head movement, if issues persist I will disable this feature.
  • Attempted fix to trains spawning inside of each other.
    • I’ll be working on a queue system to remedy this.
  • Fixed IND trains being able to spawn on IRT tracks and vice versa.
  • Fixed debounce not working, allowing people to spawn 2-5 trains at once if clicked fast enough.
  • Fixed signage showing two 5-Car Stop Markers @ 86th Street.

v4.0b

  • Actually! Fixed R142A with suspension not auto-deleting.
  • Fixed R142As Horn.
    • It also affected deleting and other crucial functions.
  • Fixed unanchored parts @ Rosewood Junction.
  • Disabled head-movement script, it fires too many errors.
  • Fixed R211As having the wrong exit side @ Rosewood Junction.
  • Attempted new fix for mobile users spawning IND trains on IRT tracks and vice versa.
  • Added 10 second cooldown to spawns.
  • Trains now auto-delete in 10 seconds off spawn and when you leave the seat, this should help with “ghost trains” taking up spawner spots.
  • Lowered volume for the following sounds:
    • Strip Maps (R142A)
    • Remain Inside (R142A)
  • Fixed QPerfectionWeld scripts in places without parts.

v4.0c

  • Added stop marker alert @ Jackson River Park.
  • Added missing arrive block @ Jackson River Park.
  • Fixed “C” for Stand Clear Announcement keybind not working on R211s.
  • Added “Ride Inside” announcements
  • Fixed R32s w/ 6-Cars spawning incorrectly @ Grand St
  • Fixed R32 4-Car w/o suspension UI displaying 4-Car Illuminated stop marker rather than default 4-Car marker.
  • Attempted a fix for R32 4-Car w/o suspension with glitched wheels causing a vibration-type motion at high speeds.
  • Fixed R32s w/o suspension not having a rear indicator, causing the spawning system to think it never left the spawner area.
  • Fixed suspicious track that may cause R32s and R211s to derail near High St.
  • Fixed platform position causing R32s to derail @ Rosewood Junction express track.
3.0.1
  • Fixes some R32 Announcements (This did not happen)
  • Added R32 Buzzer (FINALLY)
  • Added driving help button to clarify its A/D to brake.
  • Extra popup on the R32 suspension to clarify W/S for throttle A/D for brake.
  • R32 has startup sound when sitting inside the train for the first time.
  • R32 handles in cab now turn in a realistic direction.
  • R32 Emergency Brake fixed.
  • R211 receives American flags on all its cars.
  • Optimized lighting script so that it calls less
  • Server size decreased 15 → 11
  • Washington National Park canopy section has a bit more detail
  • All trains now auto-delete off spawn, thanks to the evil geniuses on the attached!
  • Fixed mobile button not being tappable(?), let me know if it still does it.
3.0d
  • Emergency brake fixed on R211.
3.0c
  • Fixes the announcements and further fires less scripts.
  • Trains auto-delete when you leave the seat for 30 seconds.
  • R211 automatically changes to LAST STOP signage and calls announcement when arriving at Grand or WNP.
  • R32 suspension will remind you that you must hit Q, and therefore mobile is not allowed to drive.
  • You can now drive the R32 and R211 with the arrow keys, per fan request.
3.0b
  • Fixes various collision issues with R211 and R32.
  • Certain scripts also fire less for a bit better performance on the server.
3.0/a
  • Brand new R32 with separate throttle and brake controls and a whole new toggleable suspension system*
  • Redesigned R211 operating system, displaying speed limits and stop markers
  • Grand Street map extension including a loop
  • Washington National Park redesign
  • 85th street has been redesigned and renamed to 86th street
  • 80th street has been redesigned and renamed to 79th street
  • All scenery between Washington National Park and Rosewood Junction has been completely revamped
  • New express track between Kennedy Boulevard and Rosewood Junction allowing some services to skip 86th and 79th streets
  • Stevens Street platform redesign
  • Previous scenery has been optimized for a better experience with an extreme decrease in part count
  • 3.0a fixes various collision and spawning issues at Grand Street and the Grand Street loop

2.1.2c
  • R211 interior pole color changed to gray.
  • Fixed beams on R211 3-car variant that wouldn’t show.
  • Even more duplicated parts removed.
2.1.1
  • Fixed fatal flaw in spawn system
  • Fixed various issues in the Mobile Specific R211.
  • Fixed various quality check issues caused through lack of testing
  • Tweaked door speed on R211
2.1
  • Yet another new R211
    • Still four cars long!
    • Completely redesigned conductor system!
      • Still toggleable!
    • Full blender body-mesh, significant drop in part count! (~55% Reduction)
    • Provisions for suspension system
  • Tail tracks added to Stevens Street for Grand Street Extension.
2.0
  • New thumbnails and icon art
  • Removal of Park Avenue on A/C; riders should use Washington National Park for service. The 1/2 will hold its Park Avenue at 75th Street
  • Rebuilt Rosewood Junction for better>looks and connections between the A/C and the 1/2
  • High Street station added
  • Stevens Street station added
  • New meshed and textured buildings past Rosewood Jct.
  • All new R211
    • Four cars long!
    • Remastered for better looks and decrease in part count
    • Realistic conductor feature
      • Toggleable
    • Updated UI
    • New propulsion sounds
    • Tweaked acceleration/brake responsiveness
    • Tweaked under the hood server responsiveness
1.5
  • R211 now features a “Mobile Mode”, the UI is increased in size, and on-screen buttons replace keybinds with this mode enabled.
  • R211 propulsion updated to the one used on the R211 Remastered
1.48.5
  • Clouds make way for sun, rain stops.
  • 30-second delete timer after jumping out of the seat due to multiple trains being left without deletion.
1.46
  • Rainstorm (Testing)
1.45
  • R211 Shields changed from MTA to custom Neptune City shields.
  • R211 Sounds ever so slightly increased.
1.4
  • Tuned down R211 Propulsion
  • Curve rebuilds (AGAIN) for less derail
1.35
  • Increased door speeds, both opening/closing
  • Changed door sounds to match speeds/realism
  • Curve rebuilds (again) for less derail
1.23
  • Minor Bug Fixes
  • Grand Street coding added for (A)
1.2
  • Major Bug Fixes
  • Mirrored all Changes from 1.0-1.1 to Testing Grounds.
  • New Meshed Rails (not replicated to 1/2 lines @ Rosewood)
  • Changed R211 sounds
  • Tweaked R211 max speed and acceleration
1.1
  • Bug Fixes
  • New Meshed Rails (not replicated to 1/2 lines @ Rosewood)
1.05
  • Major Bug Fixes
  • Curve Embankments
  • Hidden PRS Splash loading screen
1.0 "Release Phase 1"
  1. Rebuilt Park Avenue, Washington National Park, and Kennedy Boulevard
  2. Rosewood Junction and some yard tracks added.
  3. (Almost) Completely new R211.
    • Shorter length (overall)
    • New doors
    • New Driving System
    • Remastered Destination Systems
    • Gradient UI
  4. Turnstiles Removed (Triangle Count)
  5. 80th and 85th St stations pending rebuild (Triangle Count)

Check out the game here:

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