I have a problem when I set my NPC network. When I set the network owner, it errors.
Network Ownership API cannot be called on Anchored parts or parts welded to Anchored parts.
local character = script.Parent
for i,v in ipairs(character:GetDescendants()) do
if v:IsA("BasePart") and v.Anchored == false then
v:SetNetworkOwner(nil)
end
end
local character = script.Parent
for i,v in ipairs(character:GetDescendants()) do
if v:IsA("BasePart") and v.Anchored == false then
for _, parts in ipairs(v:GetConnectedParts(true)) do
parts:SetNetworkOwner(nil)
end
end
end