Network Simulation broken

The newer network simulation is broken. In order to simulate high pings, I now have to use incoming replication lag, which produces a slew of weirder issues. For example, I set both my incoming and outgoing to 500ms, I expect 1000ms, but I get 23ms, which is the studio baseline.

Expected behavior

My MS should be going to 1000ms with 500ms on both outgoing and incoming.

I get “Connection fell back to legacy networking. Some features may be unavailable” in the output log.