Yeah that explains it as I have some nested parts in my rig. Thanks!
Thank you, I’m sure the new animation editor for will be great once it is released in a stable condition!
The choice to revert back is very appreciated! I know it probably wasn’t a fun decision to make.
Can’t seem to fully animate one of my custom rigs without my camera glitching and acting as if I’m holding down a certain movement key when I’m not
This sounds like a bug that happens in the original production editor. Are you sure you are using the beta and not that?
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