New animator here, looking for help on an animation?

I just made this animation, but it looks extremely rigid? I’ve had this issue before with anims, but I wanna know how I would go about fixing this?

This is what the keyframes look like too if this helps
image

Thanks in advanced!

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Screen Shot 2021-10-09 at 7.44.16 PM

all linear :weary:

you need easing styles. your animation is fine but you should change your easing styles to maybe sine, quad, quart, something like that

and make it InOut

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Sine? Quad? Quart? What are these, and how are they different?

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sine is like linear but a LITTLE more curvy. quad and quart are more towards the exponential style of easing, and they all have more curviness than the last. i think there are like 14 easing styles in moon animator.

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That’s a lot! How do I know when the right place is to use them?

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actually in my opinion, i prefer linear because it gives me most control on the animation. If we need the same effect as easing styles we can just animate them by using only linear!

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hold up im not a great animator either.
i;d say maybe like if your linear doesn’t look good maybe play around with it?i dont know.

i know i know but its just…

ok i admit i do that too but sometimes easing styles is the way to go. you’ll have way too many keyframes sometimes, but if its not a hassle for you, i’d say go for it? not a really good practice though, i dont like doing it, even though i do.

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if you think linear will make an animation has way too many keyframes at the same time then you can just group them, or just use easing styles lol. I just want to say that if you use too many easing styles it might make the animations weird and, choppy between each poses?

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thats what happens, but there is an equilibrium.

what is grouping keyframes ?

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That’s so much information :sweat_smile:

So for a general equip animation, how many keyframes would you normally have?

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maybe around the same that you have right now if you easing styles, but if you linear all the way thru maybe 2 or 3 times more keyframes. and also timing is key. you need to time your keyframes and stuff

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grouping keyframes will help you improve informations (because too many keyframes might cause lags) you can select a bunch of keyframes then, Shift + G boom, they’re grouped, if you want to ungroup them you can select the group then Shift + U

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So how would you rate this on a scale of 1 - 10?

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I’m not an animator but that looks way better than before.

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(I know that I’m late oof)

I’d rate this 3/10
If you’re new, then this is really good for you! Just need more practice and you’re good.

Now everything wrong with this animation:

  • It’s lack of anticipation, weight (of the spear), it looks like they’re just spinning their arm
  • You should add follow through and overlapping to express the weight of the spear
  • You can make the spear spins to adds the appeal
  • Torso movement
  • Slow in, slow out

Now here’s my version of it (not so good tho):

Keyframes:

Alr, hope you’ll be better, have a good day :smiley:

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I do agree that linear is the way to go, but I do believe it’s better to start off with easing styles.

look a bit werid and unnatural, try making it slower, either the speak or the hand needs to be slowed