These infected models crash your game by inserting an object with 546 nested children, all with very long foreign names & emojis, likely intended to bloat your memory or overflow something, causing the immediate crash. while it doesn’t make your game crash instantly upon inserting the object, your studio will force close when you return from a playtest, or do Select Children on the object.
it would probably take hours to find out whatever the purpose of this virus is, as everything is hidden among these scripts filled with thousands of lines of spam.
Why did this not get auto rejected? i can’t even upload a single script to creator store without it getting flagged for ‘misusing roblox systems’ and yet these people are able to upload this
Also worth noting that the model uploader is ID verified - the hidden require uploader is not id verified though
Expected behavior
Studio should not be able to crash from these deeply nested objects, there should be some kind of prevention in place
Roblox’s automatic moderation should be evaluated, as clearly it is not capable of flagging obvious TOS violations, yet it deletes innocent scripts. The virus which this script requires has existed on the platform for multiple months without being deleted
Hey! Thank you for bringing this up! We have taken down the offending assets and I have alerted the team about this. In terms of your assets getting flagged, you can appeal the decision on your asset configuration page as long as they do not violate our Creator Store policies. Thanks!
Thanks for dealing with this, and with my assets being flagged I have already appealed numerous times through the proper locations, always gets automatically denied, and edited reuploads also get flagged, so I just gave up on uploading it as to not risk my account being wrongly terminated. All it was is a simple module loader which requires child modules in a user-specified order