[NEW] EXPERIMENTAL CEL building style (With instructions)

Thank you! I appreciate it :smiley:

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Look’s Good, keep up the good work!

I’ve never heard of that technique. Is there a tutorial for it on YouTube or on the dev forum somewhere? Anyways, your build looks amazing.:+1:

It looks super good! The part I liked the most is how you surround the map with mountains to make it feel continuous and adds a feeling of it being bigger.

Thank you ! :+1:
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Nope there’s no video to my knowledge, I just experimented with certain materials & Textures.Thank you anyways!! :+1:

Thank you! Much Appreciated! :smiley:

Borderlands?


Yes Yes Yes.
Good work and never used Cinema 4D. I’m cheating on Blender with Maya and Mudbox atm.

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This looks beautiful! I absolutely adore the cell shaded style in games and it is amazing that you have achieved this in Roblox! :smile:

woah I love the lighting of the atmosphere and the constructions. Good job

Thank you and it’s all about prefference really, for me cinema 4d controls are just easier since it’s the programme i first started with.

Thank you so much! :smiley:
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Thanks for the compliments :smile:

I feel ya, Cinema 4D is widely known as the easiest autodesk software without all the dumb shizam Maya does.
I’d suggest open sourcing this if you don’t plan to expand or modify this, cool work.

I will open source it as soon as i get some time to do so.

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You didn’t opensource it: Insert frowny face here.

Im sorry, never got around to it at the time and eventually ended up forgetting, I will try my best to open-source it asap

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I love the way the grassland looks!

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https://devforum.roblox.com/t/community-resources-open-source-cel-like-shading/508362/2

Post-Approval only needs to approve it now then it should be open-sourced :+1:

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Thanks, love how long Post-Approval takes xD