New fps unlocker feature breaks my gun engine

I made a gun engine and it uses renderStepped to lerp the gun (Aim and move) and when I unlock the game’s fps to 60+ it just makes it weird (it makes it faster), anything that could fix it, or be able to disable fps unlocker feature?

Learn about deltatime here: Using DeltaTime


Yep, that’s the good answer. I feel like a lot of people who didn’t accommodate to using dt will come to the forums and ask for help…


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