Flaming Taters Patch Version 0.0.2 is out!
It features a lot of your feedback and fixes a few bugs! (hopefully)
Also, the map template is finally out! Read the instructions script in Explorer! FT Map Template - Roblox
Hello DevForum! I’m super happy to announce that my new game: Flaming Taters, has been released!
In Flaming Taters, you have to pass around a hot potato in different maps and game modes! To improve your experience, you can buy game passes and abilities, which only work for one round.
Currently, there are 3 game modes and 6 maps, there are also 4 badges you can try and earn! I hope you check out the game and give me some feedback on what to do to improve or anything else!
P.S. The game is also in Beta so please try to find any bugs that I couldn’t find myself during initial testing, it will help out a lot!
During my testing I’ve noticed that it’s kinda hard to see who has the potato from a distance, it would be great if there was a BillboardGUI above the Player with the potato in hand. Few times I was holding the potato myself without even realizing it.
Bad indication of when the potato will explode
Self-explanatory, there should be a visible timer above everyone’s head.
Abilities
The abilities in the game are not really interesting, it would be cool if there were abilities like SHIFT to dash forward in a straight line or Q/E to roll. That would make the game more interesting to play.
AFK Button
The afk button is hidden, it would be nice if it was moved from here to here.
I have no clue why I removed that, during testing that did exist. I’ll add it back in my patch later today.
The abilities in the game are not really interesting, it would be cool if there were abilities like SHIFT to dash forward in a straight line or Q /E to roll. That would make the game more interesting to play.
I was looking for this exact critique, before I published, I was looking for what abilities I should make as like you said, they aren’t interesting.
Sometimes the potato gets duplicated and 2 last players have it at the same time
The shop prompts are too high
I have fixed those both and should be in game when I next restart the servers.
The afk button is hidden, it would be nice if it was moved from here to here.
I have also fixed this and should be in game when I next restart the servers.
But overall, thank you very very much for the bug testing and the ideas. I appreciate it!