I am planning on working on a game with a story based on Flamingo’s junkbot raids. I could use some help with ideas and support.
(this is my first time using the forum, just got updated to Member today)
Story:
The Flaming-Co factory had a breakout after a machine malfunctioned and gave the robots developed there AI set on drinking oil and disposing of all non-robots.
You are a hobbyist who wants to try out designing robots. You buy some parts and a book (book title based on difficulty selection)
Now you are putting the robot together in your garage. However, after the factory breakout, the nearby army of robots are not happy with you creating (or, as it seems for them, torturing) a new robot, and they storm into your house. You are now in a mad dash to complete and activate your Junkbot before the robots… boil you.
Gameplay:
To complete the game, you must complete a series of quests to activate your Junkbot and destroy all the bad robots.
You have to look around your house for all the robotics supplies (wire, electrical tape, scrap parts, oil can, etc.) and avoid the bad robots wandering about your house.
The big issue is oil. Oil is used for stunning enemy bots, keeping your power generator alive (the robots caused a power outage and your backup generator needs oil) and saving up enough for the big plot twist at the end, which is your Junkbot, when activated, needs oil. If you don’t have any, you die. If you do, he destroys the enemy robots with a laser.
There are three different difficulties: Simple, Normal, and Complex. Each difficulty relates to the “how to build a robot book” ranging from “Robots for Dummies” to “Advanced Robotics by MIT”
Complex difficulty adds an extra enemy bot to the mix: The Cleetus-bot. Cleetus-bot is laying in a pile in the corner of your garage. Enemy Junkbots will steal your supplies to try to activate him. If you let him get activated, he awakens, slowly walks over to you, and fries you with a wire jutting out of his large chest cavity.
Simple mode is a complete joke. Seriously, it isn’t even scary.
Oh, and if your power generator runs out of oil… let’s just say you don’t want that to happen.
Genre: Horror
I haven’t started work on the game quite yet, but the alpha public test will be released at some point November-December, likely before Christmas. I have a modeling developer named ChaseForJonah (soon to be thatfrenchfried, as he is changing it) and he’s pretty good at what he does.
Notice: This is not a piggy game. This is not a camping/story game. This is not a game intended for junkbot raiding. In fact, I think it will be singleplayer - to four-player. I got a lot of inspiration from The Maze and Flamingo’s videos on junkbots.
What do you think?