I’m having this strange issue where jumping with the beta controller plays the jumping animation, but the jump barely lifts off the ground. I only added a StarterHumanoid and the ControllerManager, so all the controllers are the default ones. It’s similar to if I set the jump power to 1 or jump height to some ridiculously low number in the legacy controller. If it helps, when I jump with the new controller, the ControllerManager’s active controller changes to the AirController for a split second instead of the JumpController.