New In-Experience Text Chat System Public Release!

The new chat is cool, however, for most of my games I use the legacy one because sometimes It’s better and because the new one has some bugs.

I also use the legacy one for the old bubbles in my adventure game.

The new chat system has a very nice design and futuristic feel. Although, it does not correspond with Roblox’s chat commands such as: /w (user) and some scripts don’t function properly with this new chat system. Good work though.

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Is there a further update on this?

Text channels bar when? this is such a crucial feature for making a more in depth experience…

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Do you know when we can expect to see this?

Hello,
I really like how the TextChatService works, but I had an issue with offsetting the chat bubble.
I wonder if you could help me solve the issue since no one was able to do it yet.
More details should be shown there.

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Any updates for missing features from the LegacyChatService to be added?

We need the channels bar, resizable chat, and chat history that saves even after the player has left and rejoined the server.

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They have said in the past that the older chat system will no longer be updated. Which means it will be no longer getting any feature updates or really anything.

No, what I was trying to say was TextChatService is missing some additional features originating from the original Chat service like channels bar, resizable chat, chat history, etc.

I’m not saying LegacyChatService should be updated but TextChatService needs more features.

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ChannelTabsConfiguration was added recently, it’s one of the LegacyChatService features to be added to the new system

maybe at RDC they will reveal channels bar for the new chat (possibly not)

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Channel Bars when, stuck using Legacy…

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Please add the following feature

  • Ability to hide custom commands to certain players when autofilled is enabled