New mobile offsets affecting surface guis


I have a nail game, when drawing on the nail, it’s offsetting the frames in the SurfaceGui. This ONLY occurs with mobile phones that have that hideous notch in them. How can I fix this? Is there API to detect this notch/etc. I can’t just manually offset by x pixels, as it could be different across phones and no way of knowing what phones have it or not

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There’s a property in ScreenGui to avoid the mobile size constraint, have you tried turning it off?

Please read the title and question

SurfaceGui’s do not have this property