New personal project -- Need feedback

This is based off a variety of games such as, Fishing Simulator, Fisch, Minecraft, and Fishing Planet. (These are games that made me want to make a fishing game even more, I’ve had ideas everytime I would play these games, but I just now made my own!)

Yes, the Rod doesn’t have the best mechanics right now. I actually also need help with a certain thing so if y’all can help me, I don’t have any idea how to make a power cast system like to hold where you can get power then cast but idk how to make the rod’s lure jump up into the water, and all sorts of that stuff.

The fishing part also needs rework as its using a transparent part, I want to be able to tag and detect terrain (but idk if I can do that?)

I just need feedback for now. Theres also a quest giver on the stone border and a event quest in the hut. The house has rods you can buy. It will be revamped to an actual shop made out of a Beach house with a Shopkeeper. I have so much ideas.

I just need feedback on the core mechanics and ideas!

Game link: https://www.roblox.com/share?code=56b2151f9f3b88409f1cca6357afa7ab&type=ExperienceDetails&stamp=1731820627803

(If you find any bugs let me know! I’ll be sure to fix them.)

2 Likes

the experience is private
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the experience is private
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Fixed, I set it public on site but it didn’t work apparently!

Fixed, it didn’t set to public when I clicked the button the first time.

Working on a new Cast mechanic!!!

Hi, the game is in its early stages, but so far so good, I like attention to detail. I suggest now focusing on the core mechanics. Pay particular attention to enhancing the fishing experience, refining sound design, perfecting the casting and reeling mechanics, as these elements are crucial to creating an engaging fishing experience. Good luck!

Thank you so much! I’ll be working on these, heres one sneak peak