Hello everyone! So I have been working on a new roblox game with my friend @AstonAceMan called “Amcor” you can check it out here: OLD CHECK DESCRIPTION - Roblox it’s in early access so there is still some bugs and it’s short, let me know what you guys think of it so far!
Sweet horror game man…! It was pretty short. I think I can make the graphics better, a bit.
It’s short since it’s early access… also with the graphics. It’s not nearly done.
I’m impressed with everything so far! Here is some things I really liked.
- The game looks stunning so far from the lighting to actual text on the keyboards.
- The opening cinematic eludes to something dark and scary
- Cinematics look great.
- Had me on my toes but that is just me because I’m always nervous in horror games.
Here is what I think needs to be improved.
- Chapters are misused, I’m only on a chapter for like a minute and then it changes. Chapters should mark an end of an important sequence and the beginning of another. They just need to further apart.
- However I think with the opening intro I would make it shorter because I think the shorter it is the more intimating and frightening it will become when you see it for the first time. Also is it the tentacle thing in the intro or the mysterious man I’m suppose to be worried about.
- The puzzles are too simple, sure it is the beginning of the game, but when I did the first one I knew exactly what I had to do because I’ve seen this kind of stuff before. The first puzzle will set an expectations, so I’d suggest redoing the first puzzle and making it more unique and original to set good impressions and expectations.
- This is a more minor gripe but when you remove the vent, it enters a cinematic and does it for me? In fact it kind of caught me by surprise because I thought I would have to crawl through it. I think you should be able to crawl through the vent instead of having the camera go though the entire thing for you because it builds suspense as you wonder what is going to be on the other side.
- Another small nitpick is that there is just large amounts of empty space but the thing is in development so it doesn’t matter too much at the moment.
Sorry if this is so negative but the game looks promising and I’d hate to see it fail. But this is my two sense, hope this helps.
the game itself scared me for no reason, as if something would appear on your screen at any time, maybe I’m just thinking too much
I agree with most everything here. My biggest gripe was that each chapter was a single room worth of stuff.
- Pick up key
- Open door
- Congrats, chapter complete!
Doesn’t feel very story-like in that part.
The overall atmosphere of the game is spot on though. I was expecting things to scream at me around every corner.
Hi man, as stated it’s early access which means this I just a test to feel and see how the game is like, it’s nothing like this in chapter since, thank you though!
As stated it’s early access to just get a feel, it’s not even almost complete.
Wow, I am very impressed with what I have seen so far. It is very short, but that was to be expected seeing as it is early access. Really the main thing I see for you to do is to just keep adding to it. A couple smaller things you could change is to maybe not have new chapters appear so often, as they are really short, and to also add an animation to the humanoid shadow in the opening. The tentacles look really cool, but it’s a little odd that the humanoid isn’t moving. Overwise it looks amazing so far. Great job!
Only reason why they are short is just to show how the material is going to be… chapters will be way longer in the end trust me, thanks for playing!
I really like the cinematic when you move to a different scene and stuff, also the self narrative vibe make it really creepy I really liked that, Great job I’m looking forward to playing the full release
Thanks! Yeah chapters will also be much longer. It’s just a taste of the game.
You should remove the green syringe in the building (Chapter 3). Syringes are not allowed on Roblox. Otherwise, the game is quite good!
The concept? amazing, the execution? needs a little work, one problem I found is theres not much room for exploration, youre sort of just following a linear path on where to go and that makes it feel like one of those “comics” you see now a days, a little more exploration would help, the game is also very empty, it feels like the barest essentials are in each room, theres also an error with scene where the camera is suppose to show the player but all I got was the no character error so maybe a custom character model in place of the player character would prevent issues like these, finally the play button was very boring, you have this supenseful intro leading to a story you want too know more about and then and generic grey play button, aside from these few things the game is amazing and I hope it goes far in the future
Little tip, adding a run button even when its not needed makes the player think theyll be chased at any moment and creates a whole other level of terror and suspense at any seemingly empty rooms
It’s called early access, it’s just to get a feel of what the game would be like, not even as close to finished… there will also be different endings to the chapters, don’t worry. Thanks for playing.