VR Roblox has been nothing but a pain to work with over the past year due to buggy UIs and unstable technology.
With the recent rollout of the new UI, things have only been worse. VR is unplayable and completely broken.
I urge you, engineers, to finally address these VR UI issues and, most importantly, stop making so many changes to it — VR developers simply cannot keep up.
Here are the current issues with the UI:
The UI is extremely choppy.
It constantly appears right in front of your face, even though VR shouldn’t have intrusive UI elements in the first place.
The UI doesn’t follow the camera correctly. Sometimes, when jumping, walking, or performing other actions, it completely glitches. (Issue encountered inside a physics based experience)
No pointer is shown, so you can’t even see what you’re clicking on.
Please, engineers, resolve these issues once and for all. Make VR development a more stable place. It currently feels chaotic and completely unreliable.
Thank you.
Thanks for your feedback. Could you point me to a place where I could test this ? We have tested the new UI before rolling out, esp in terms of camera following while in motion so would like to have a reproduce to better fix this.
Also, the new menu is draggable (using the white drag-bar at the bottom), I see you use it during the video to place it so please let me know if that addresses your issue.
The post above was a complain made by me, and i’d be glad to give you the place where theses issues are encountered. Although, is there any way i can share it to you privately?
Sorry, i’m not the best at handling team settings on roblox studio.
Do i have to add you as a friend to put you in the team create and make the permission to only play?
I’ll try it now without having you in my friend list in a few minutes.