This property controls the order that ScreenGuis are drawn and process input in. Screen Guis with a higher display order will be drawn on top of those with a lower display order. ChildOrder will still be used to order ScreenGuis with the same DisplayOrder. For example, if you have 2 ScreenGuis with DisplayOrder 5, the one parented last will be drawn on top.
The minimum DisplayOrder is 0 and the maximum is 10. The default display order is 0. The default Roblox chat GUI will be at DisplayOrder 6 in the near future.
Any ETA when this is turned back on? Since this feature has been disabled, my ScreenGuis are ordered weirdly, not sure if it’s worth fixing this in my game with more duct tape.