New SliceScale property not affected by UIScale object in-game

Update
As of 7PM BST Today this new property stopped working in Studio and seems to have been disabled?


The new SliceScale property works as intended in studio but not in-game. This started occuring yesterday at about 9PM BST

Studio behaviour is as intended; a UIScale object would affect the SliceScale property of an image. This behaviour doesn’t occur in-game.

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