New Studio Racing Template!

My experience was more of thinking how other racing games ranked their players, and trying to replicate those elements in Roblox.
The code is a table that stores all the current players in the race, and updates their placement based on some value. Since there was already a checkpoint element already implemented in the game, it was easier to write a logic system using elements already provided to me than to make up another. At first, calculating the player’s placement grew from the # of checkpoints passed, then I decided for the code to track position in between checkpoints, offering more competition and the urge to pass players in the race.

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