New Survival Game - what can I do better

the game (Untitled Economy Game)
This is my first ever, well, real game. I’m kinda new to making actual games, and I’ve been doing a lot with this one. I would like some feedback about the game, things I could add, change, improve upon, etc.
For some context, the game is called Untitled Economy Game. It’s a game about going into the world and finding resources, making tools, stabbing people, building bases, the usual survival game stuff. I’m just not sure what else to add, and I just need feedback so I can make it better.
Also would like some ideas on how to get people playing it.

-this is my first post-

5 Likes

I think if you want the game to gain players rename it and make more professional thumbnails for it, now ill get to giving feedback on the actual game, the game is playable and has many cool aspcets to it like crafting mining and such but i think you should add mobs/animals that you kill for loot and such i also think the survival element is not really present because there isnt really a hunger/thirst system, the trees are all the same size which make them look unnatural and they are all very close to each other i think you should’ve used terrain for the ground too, also the build gui is open automatically when you join the game, other than that, pretty decent game 6/10

(Side note: if you havent added a saving your builds and items system you should because that will make players come back to the game on a regular basis)

2 Likes

Thanks for the feedback -
The game does have a saving system for tools and money.
The reason there’s no hunger/thirst is because I’m trying to make the main enemy the other players.
The map is also randomly generated for each server, so it would be a lot harder for me to use smooth terrain, and I want the game to have a more low poly art style anyways.
I’ll fix the build gui, I probably did something dumb when publishing the update.
I’ll make some more tree plots to put in the world generator so it’s more natural
But yeah thanks for the feedback

Welcome to The DevForum :partying_face:

it is overall a good game but there are some issues

.you should make the tutorial a gui that pops up when you come in instead of a part with a surface gui because I didn’t see it at first

. i can still collide with the tree when i cut it down

other than that its is good

2 Likes

thanks for the welcome -
i can def change the tutorial to a screengui,
material collisions work as intended. you’re supposed to be able to collide with the tree when it’s been mined.
thanks for feedback and the welcome

1 Like

Hello!i have played your game,i have to say that ur game has potential,but when u cut a tree we cannot see it,but the tree’s colision is still on,this also happens with rocks,also the fact that for you to make a Diamond pickaxe u need Iron and wood is really weird,why not make it so when u break a rock u have an random chance of it droping a diamond/gem,overrall 9/10

1 Like

thanks for the feedback -
the collision being on is intended. it might feel weird but it’s on so you don’t build things where the materials are.
i intentionally left “ore” ambiguous so that it could be any kind of rock, i’m trying to keep the resource types simple.
once again thanks

1 Like

Hello, I really liked the game idea, the game is playable and unique. But I would suggest making settings Gui where people can turn off SunRay because it’s kind of too Light for me (It is just my opinion but some players might think the same way <3 overall your game is really good and good luck.)
edit: Also lines here would be great so each text is divided.
image