Opt-in
these new terrains could change the realism games in roblox to make them look great. they have really great potential, so i’d like to try it out.
Place ID: 136680743
Opt-in
these new terrains could change the realism games in roblox to make them look great. they have really great potential, so i’d like to try it out.
Place ID: 136680743
Opt-In
Place ID: 5066496930
Username: Nullxiety
I am currently working on this game and it features very hard work on lighting. I am already using future lighting, surface appearance, and other new features to make it look good, so I want to use this update as well!
I have a question concerning this update; will the terrain be automatically changed? For example, if I have an entire game built with the old terrain, will I need to redesign the entire environment with the new terrain, or will my game update to the new terrain automatically?
I believe they are still keeping the old terrain, and simply adding new options for materials. Although if they did update the textures, it would be automatic I assume.
Opt-In
Place ID: 6185713251
Username: Mosope_stars
Good job roblox! I love this!
Now I want to build more specifically because of this. Absolutely amazing.
How do I know if my place is opting in? I have not seen any changes to my place.
How exactly will texture unwraping work?
I feel like that it’s currently very limited, unless I’m missing something.
I would like to opt in at the place id 6187345511
Here are a few of my ideas for new materials:
Terrain/Parts:
Parts Only:
Also, it would be cool if ice had a property of it that made it slippery to be on. Not slippery as in falling I mean, but as in Minecraft were you slightly slide a little. Sort of how like you can change the wave speed of water.
Do beta testers already have this feature? Or do we have to actually opt in a place.
I would love to Opt in
Place ID: 6060959284
This is seriously insane, that does not even look like Roblox anymore and I love it! Now you can finally have great looking environment
I also want to opt in
PLACE ID: 2453968183
This is absolutely gorgeous! I love what you guys at Roblox are doing to develop this platform into a more realistic place to play! I can’t wait until I can enable this for my game!
Ps. Will we get more terrain tools/updated terrain tools?
Gold can be made by setting the material to metal and simply changing the color of it and turning up the EnvironmentalSpecularScale. Chrome is possible with the Refined Iron material, and even with these current materials if Roblox had reflections. The only thing right now that depicts if a surface/material/object is metallic or rough is the Specular, which is basically a reflection of a light source and nothing else. Defining an object’s metalness by just using Specular reflections is very bad, and only looks metallic at a certain angle, or when multiple speculars are present. Skybox reflections are pretty bad too, seeing as you need an incredibly detailed skybox to make it look good, and they don’t work indoors. Trying to fake a reflection of a room by taking screenshots and setting it as a skybox is a smart idea, but the reflections warp in weird, unrealistic ways, cannot reflect moving objects, and you can only have 1 skybox set at a time. (Although, you could have a script that changes the skybox when a character moves into another area.) CloneTrooper1019’s game is a perfect example of this: Dr. Kleiner's Lab - Roblox
Cube Map reflections are more or less the same as Skybox reflections, but look better and can be positioned; reducing or eliminating the unintended warping effect.
Then there’s real time reflections such as, Ray Traced reflections, Path Traced reflections, Updating Cube Map Reflections, etc. These are the best by far and chrome material will become a thing when real time reflections are implemented, but right now, we’ve just got specular and skybox reflections.
Can I be on the beta testing? My username is cantercrow and I am developing games
There’s a lot for good materials here. Cardboard, Fur, and Denim Many be the most hyped by modelers. Can’t wait.
This can be done. I believe you edit the parts CustomPhysicalProperties and change friction.
Actually, I think the the part-only materials are only for part is because it wouldn’t make sense to use for terrain. Who would use Cardboard and Denim for terrain?