New Terrain and Parts Materials Preview Build! Oh YES!

Ok at first I was excited, but after playing with it and seeing how they look, now I’m very disappointed, these new materials are just bad… I mean they arn’t bad,there are some nice ones but some could be better. For the terrain materials I much prefer the current ones, new such as grass just does not look good at all, if im being honest the only good looking one is the stone path. Some materials look poor quality too.

Slate material for parts… the new looks nothing like the other, it ruined my build when I was testing it out with my latest project, it may be ok for floors but not walls and called something else. Also some of the materials you can hardly change the colours.

PLEASE, Like every one else is saying please keep the old and add a way for us to chose between them, this goes for terrain too. Maybe create category’s, keep old, and add the new, in a new list, then add the current terrain materials in another category for parts.
That said I definitely want the current terrain materials for normal parts too.

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Free playing around with this for a few days I have got used to the new materials. I am happy for Roblox to proceed with this update as long as they fix the colouring.

Grass is impossible to work with now.

To any Roblox Staff working on this update, please listen.

This will only work if you seperate textures, and not overwrite them. If you do want your engine to be better, you need to atleast, please listen to us.

It does not blend with all builds, especially in the past.

Please respond, thank you.

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some materials you announced are missing like tree bark,rubber and stucco plaster. So i am guessing this is just for feedback and that there will be a newer version released for us to test.

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I suppose the issue would be solved, anyway, when Roblox adds the ability for custom materials, but that does leave the door open to ask why they bothered with this when that’s around the corner :thinking:

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these textures are extremely inconsistent. Why are some cartoon-y and others an attempt at realism? This is just going to cause confusion between the two build styles. I’m here for change, but can we please have realistic and cartoon varients of each material to prevent it just looking odd?

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This is a big step towards the future of gaming and it seems Roblox has already started. It is amazing but will the old terrains still be useable after this comes out. I am concerned about games who have the old terrains still loaded into their game but great move forward.

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This update makes my game look too dark. Roblox should lighten up the textures so they do not ruin any builds which requires an exact color.

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Thanks for citing my point - it really helps knowing that people are listening and that we can hopefully inspire Roblox to change course in regards to removing or restricting the current materials.

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Because Its just convienet to already have a detailed library of materials then find your own.

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I’m not seeing much positivity around here, however I am positive about this update and hope there are other people whomr’ also excited for this update. :pleading_face:

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The only textures that are literally horrible are Sand, Slate, LeafyGrass and Ice. They all are low quality is really ugly especially the Sand, and just entirely doesn’t fit within the mood of roblox.

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But it was so beautiful and and and…

I think it’s better for roblox to add the new materials rather than replacing the old ones.

So why not add the new materials and keep the old ones?

I keep seeing people say, add a toggle, which doesn’t help.

Imagine you want to make a build using the old materials and using the new ones. A toggle wouldn’t help with this.

Perhaps, I would change my mind if custom materials were a thing for parts. But I don’t know if that is going to be a thing. Since a feature like this would fix all the problems.

Also as from the last topic. All the material requests we requested aren’t in yet. I know it seems painful to work on adding in every request (Including mine and other’s requests)

I know I think we requested like 100+ new materials to be added but it seems great to have all these options but for the people adding them in is pain. Unless they find it easy.

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I agree with you here, honestly. A toggle works if nothing else, but both simultaneously would be extremely preferable.

I think something Roblox, and for that matter, the community, needs to realize is that having both at once would allow for a lot more possibilities than just replacing the old ones and adding more materials. If both co-existed, not only would everyone be happy and get to use what they want, but cleverly using both types of materials would open up an entirely new realm of possibilities for creative application.

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Just a question, is that metal thing in roblox?? If it is It’s REALLY good.

Yeah it is, if you see the floor of the build, you can see it looks very much like roblox’s shading

You can even see the diamond plate on the left side

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Damnnnnnnnn thats good. It looks as if it was made in blender.

I know right! I can’t even build if it was for my life, it’s just the only thing i have experience in lol.