So, I just came out about an hour ago and just hopped on studio and was messing with terrain. I never used terrain before so I was curious what I could make. Heres what I got:
I think this is really good, seeing as it is your first time using the terrain tools.
However, if you want your terrain to look more natural I would try to avoid straight lines in most cases.
Here is one I spotted in your picture:
This might just be the camera angle though. But again, really good!
I’ve got to say, this is really good for your first try. It looks way better than when I first started out with smooth terrain!!
I like how you made a little blend between the Grass, Sand, Ground and Rock materials. It looks really nice and actually looks better than just blending the rock and grass together with no other materials.
Also stuff you can improve on!
Like retroblocx just said, try to avoid overly straight lines in your terrain. It looks extremely unatural and looks really weird.
Also add caves like SturdyStubs said. Being able to explore lots of interesting things will make almost anything more enjoyable.
The trees look off. Try scaling and rotating them so that they look more natural. Also use different types of trees for extra variety!
Try to make your world seem more natural by adding vast amounts of terrain to areas that are out of bounds. This gives off the feeling of a much larger world and makes visitors… immersed, for lack of a better term, in your world. Example
I think it’s great, especially if you’re just messing around. It could use some improvements though, if you were to consider adding it to a serious game.
It looks good for a first time, though the grass terrain goes up at the edges near the stone a bit and the water doesn’t look natural against the stone.
You could also do with some more height and levels in certain areas, rather than just flat land, as that makes it more interesting and realistic.