Next Gen Explorer Beta: Performance and Quality Improvements

Hi,
Could you offer more details on this issue?
In the new Explorer, you should be able to scroll after selecting an instance.

Hi,
We actually didn’t change the double click behavior, which means these should be the same as the old Explorer: quick double click will expand the hierarchy, and click again on a selected instance will give you the ability to rename.
Also, you can press Enter as the hotkey to quickly activate rename ability.

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Of course!

If I select an instance by clicking once and then release the click, I can scroll without any issues.

However, if I select an instance by clicking once and holding the click, then try to scroll up or down, it doesn’t work.

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We haven’t found this issue on our new version.
Do you mind checking if you are on Explorer (V0.10) or (V0.11)? If not, could you try restarting Studio and see if the issue fixed for you?
If you still find it being not able to scroll when dragging an instance, can you share a screen recording for use to investigate?

Thanks!

I guess my brain was misremembering as I always did a double-click to rename. I probably was thinking of another engine (mainly Unity) as that is the behaviour there. Perhaps having it as an option for people who prefer that behaviour over the other?

We are still on V0.10. This is the case on all of my accounts
image

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Hey Flikter,

Let me know if I’m wrong, but I assume you mean that when you are clicking and dragging, you are unable to scroll up and down by moving a selected instance to the top or bottom of the screen. This is a known issue, that we’re actively fixing, and we’ll update this thread when we fix it. If this isn’t your issue, feel free to explain further and we can get to the bottom of it!

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Sorry for the late response, but I’ve attached a video showing this bug.

You can see that I can scroll just fine if I have nothing selected, but if I select an instance, then scroll up or down with my mouse it doesn’t work.

Strangely however, if I move my mouse up or down and scroll at the same time, only then does it sometimes scroll. It’s really weird behavior.

Make sure that you close all Studio windows before trying to open a new one.

I noticed that behaviour too.

Also, I hope they move the + button next to the name like the old one

Old:
image

New:
image

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There is a big problem with multiple selection.

If [shift] is used to select its parent level, its child level can not be selected. Only [Ctrl] can be used to click one by one, and the efficiency is worrying.

new version original version

Moreover, it cannot be selected by dragging a box. It is recommended that it can be dragging a box and additional selection can be carried out through dragging a box.

new version original version

No need to say more. I’m completely confused.

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I will wait when will be fixed bugs. But it look cool.
Some object don’t have icon and after run i can’t scroll explorer. (I’m sure someone already reported)

The Next Gen Explorer now supports Packages.

  • Hover tooltips from the current Explorer are temporarily missing, they’ll be added along with the other tooltips when we get to those.
  • We introduced a quick-action context menu by clicking on the package status indicator.

image

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I’m unsure if anyone has already asked for something similar, but would there be any future possibility for the ability to use the middle mouse button to scroll in the explorer? I’m not talking about the scrollwheel itself but a feature similar to Blender, where you can hold down the MMB in e.g. the Outliner region to easily navigate.
Personally I feel this is far more convenient especially for mice that have inconsistent scrollwheels that make it more of a challenge to navigate the interface (particularly when you’re trying to drag an instance while simultaneously scrolling), and would overall be a good QoL improvement given the MMB as is has no real function.
Currently clicking or holding down MMB in the explorer region behaves identically to using the LMB, in the next gen explorer beta the MMB doesn’t actually do anything, could there be room for such a feature or similar?
Thanks