i want to be up to date and it looks very good in the main post Next Gen Explorer now available for everyone!, i want roblox to make settings for it so we can change size of icons and quailty if possible
I regularly use ALT+CTRL+K to get where in the explorer the script I’m focused on is. But it’s behavior is annoyingly inconsistent; sometimes it just works, sometimes I have to focus explorer, and sometimes it just doesn’t work in any of the previous cases.
great I now need to make a folder for every plugin
The new explorer still does not show up every instance. Sometimes it just skips instances. I had a meshpart in a folder. I tried to expand it but nothing happened besides that the arrow on the left to the folder changed. I needed to ungroup it to access the part.
What happened to fast scrolling when holding shift? I use this a lot in my explorer, it has the same scroll functionality as the script editor does, and having the explorer and script editor have inconsistent behavior bothers me. Being able to quickly scroll to the top of my explorer is super convenient instead of endlessly scrolling.
Found another major issue. Tabbing to move selection down whilst modifying an instance’s name does not work as intended, instead it creates indentations.
Personally, I really liked how the old context menu looked. This one clearly lacks some features that the old one had.
Changing it in the Explorer but not in the main editor doesn’t make a lot of sense.
I’d like to see a way to disable this new context menu.
Edit 1: Another thing I don’t really like about this Explorer update is that when I insert an instance into an object, the object doesn’t automatically open. It’s not a big deal, but it feels unnecessary to have to click the arrow button every time I add something.
Aside from this, I’m pleasantly surprised by how it turned out.
How can I disable this new explorer? I cannot use it while developing UI because it does not add selection handles to UI elements when they are selected.
Edit: it only does not work when the UI is parented to CoreGui, but this is essential for storybook plugins, such as Hoarcekat or UILabs
Edit 2: Oops, I didn’t realize that it automatically enabled itself in the Beta Features menu. I have toggled it off again
YES!!! we can already paste objects into multiple selections, why not insert object??
I like the features, but not the design…
It’s not because it’s ugly, it’s actually pretty good UI!
But I don’t like that every other panel/frame in the studio is an entirely different style, a roblox studio “classic” style…
Just look at this:
The borders on the search tab are completely different. The old one is sharp, and the new one is modern and circled.
I like the lines so you can see what item is in what scope easily, but maybe adding the “classic” studio style that we have right now to the new window while keeping the new features.
But overall, it’s a great update!
Enable Next Gen UI from Beta Features.
I think an error in output happens when you do that. I think that’s how I triggered a explorer error a day ago.
I know…
But why not make it so:
If you use the old “classic” style, the Explorer will be like everything else.
And if you use the beta studio UI the explorer will have the modern design?
It’s a known bug–it’s because you’re starting in the blank space where there are no rows. If you instead start your selection from the right of a name, it will work.
Can you file this as a bug report?
Having issues where randomly some shortcuts like ctrl+c, ctrl+v, and Del, don’t seem to be doing anything in the explorer until I swap to a viewport tab or manually select some of these options in the ribbon:
Seems to trigger randomly when swapping scripting tabs and alt tabbing
Hi, thanks for the feedback!
The Explorer should auto expand the collapsed hierarchy when you insert an object into it. If not, could you try restarting the Studio and see if this still not working for you?
Can we have a way to shrink the displayed items in the explorer as an accessibility setting? We’ve lost a bit of valuable screen real-estate making them bigger and I have to scroll a lot more to reach my target instances
Try closing all Studios and reopening until you see any version number in your Explorer title bar (at the moment, should be v0.23).