Next Gen Studio UI Preview is here! [Beta]

Every time i try to test this my pc bluescreens after around 2 minutes.

Specs:
Operating System: Windows 11 Home 64-bit (10.0, Build 22631) (22621.ni_release.220506-1250)
Language: English (Regional Setting: English)
System Manufacturer: Micro-Star International Co., Ltd.
System Model: MS-7C35
BIOS: A.F0 (type: UEFI)
Processor: AMD Ryzen 7 5800X3D 8-Core Processor (16 CPUs), ~3.4GHz
Memory: 32768MB RAM
Available OS Memory: 32686MB RAM
Page File: 21537MB used, 30604MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: 96 DPI (100 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Not Supported
DirectX Database Version: 1.6.6
DxDiag Version: 10.00.22621.3527 64bit Unicode

       Card name: AMD  Radeon RX 7800 XT
    Manufacturer: Advanced Micro Devices, Inc.
       Chip type: AMD Radeon Graphics Processor (0x747E)
        DAC type: Internal DAC(400MHz)
     Device Type: Full Device (POST)

Device Problem Code: No Problem
Driver Problem Code: Unknown
Display Memory: 32502 MB
Dedicated Memory: 16159 MB
Shared Memory: 16343 MB
Current Mode: 1920 x 1080 (32 bit) (240Hz)
HDR Support: Supported
Display Topology: Extend

every now and then i switch to get used to it as i imagine its getting rolled out


however the lock parts functionality still doesnt work fully owing i had to search for the depot in explorer rather than unlocking then moving it.

Once a few missing items are enabled then i will probably switch to the new UI full time as it looks really good

Can you please DM your logs to me when this happens again?

Thanks! Yes we are tracking a couple issues with the lock tool. The next big release we are working towards is offering the UI to allow for creating your own tabs. Anything missing from the default UI should be available to add to your custom toolbars.

3 Likes

What are you migrating to? What GUI libraries use Luau?

I wouldn’t mind C++/C# in Roblox Studio, honestly, that would make me more prone to use it.

1 Like

The “universal” Roblox app, as well as many of Roblox’s Studio tools and default plugins, now use a Luau backend and standard Roblox GUI elements. Many, if not all, are built on top of react-lua (née Roact,) a port of the original React (which is written in Javascript) to Luau.

I wouldn’t mind C++/C# in Roblox Studio

If you’re looking for type-checking, Luau supports that. You can still program in an object-oriented manner. There is also native Luau that can be compiled directly to machine code instead of running in Luau’s VM if you truly need the speed.

6 Likes

This looks ugly why does it need to be changed
Just mondernize the current ribbon ui
Atleast give the view menu back

2 Likes

Why does it look “ugly” to you? What makes it “ugly”?

My main problem with it is the way it is layed out.

2 Likes

Hi Paul! Today I was working on my module and had to change some studio settings (frequently due to how often the new type solver crashes), and sometimes when Studio restarts due to me changing them, the Ribbon does not appear.

(Sometimes this also occurs when I just boot the Studio up normally.)
image

1 Like

Aloha @MeshOfPaul !

I love the design and ease of use, but there is one feature that has been missing since its release that I rely on.

I need to be able to configure the amount of players for a local test. I find myself constantly having to switch back to the old UI to access this important feature. Sometimes I only need to test with two clients, and other times I need to test with upwards of 5. Will this be added to the official UI (and if not, will it be a part of the next release with custom tabs?)

Right now the only way to get this workflow to work on the new UI is to run start player from the ctrl + p context menu, which can be a hassle for repetitive testing.

image

4 Likes

Could this be similar to Adobe’s workspaces? There it allows you to navigate from the Window panel to Workspaces and select whichever style you prefer, or even to customise your own.

image

As the new one is too basic and simplistic, with certain features not immediately accessible, whereas for others it might be more approachable.

2 Likes

Yes the play test controls in the current Beta are just Play Solo placeholders. We have pulled all of the various testing modes into that space to be always present (and compact). We also fixed a whole mountain of bugs/issues in the process.

Coming very soon…

image

image

9 Likes

If this happens again, can you DM logs to me?

3 Likes

that looks very cool , can you give as a release data ? like the month which it should release in ?

This UI is nice! But I’m still staying on the old UI because of no support for custom icons like Vanilla. Will this be available in the future?

2 Likes

That is a known issue. It will be added soon.

We want to keep supporting customization, including icon overrides, but there is some tricky things with how Studio handles icons that we need to resolve with the new Luau UI. So it might not work right away but we will resolve it.

We’ll be in Beta for the next few months. Our current priority is getting all major workflows supported so we can activate auto-enroll (we currently ignore auto-enroll just for this feature). We are working towards that goal for late March/early April.

Assuming that goes well, we’ll be pressing on to full release around June. At which point this will become the new default UI and we will decommission the old UI. These are ambitious dates for the amount of work left to be done but we’re trying as hard as we can to hit them!

3 Likes

Will there be any updates to this new UI with the color and the general style until then?