Next Gen Studio UI Preview is here! [Beta]

That’s great! Thanks for listening out to the community and I hope it gets out sooner!

First time trying out the beta, the design is really good, but it takes more vertical space which is a deal breaker. I’m not going to use this until this is changed. Attached an image suggesting how things could be moved around to improve it, if things were moved around that way you could get rid of the new topbar layer completely.

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So you basically did the windows 11 thing where you can put the start button on the left or center.
Smart.

A maximum limit of a certain amount of characters should exist, and after that you need to Hover (or another action) to view the name.

top 10 worst understanding of front-end development ever

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Yeah… that has been brought up several times in this +1700 post.
So just letting you know that you are not alone - looking forward to the final product.

The new and old ui’s are written in completely different code bases and languages

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@MeshOfPaul i noticed in mockups, there was a Object tab on the menu bar but in reality, it doesn’t exist. What does that tab contain?

Screenshot 2025-03-24 at 12.50.20 PM

i also noticed other changes too that’s highlighted, including:

  1. The Windows title bar font is now Builder Sans
  2. The menu options are now larger and now includes an Object tab
  3. The tab bar has been redesigned

Hoping before the full release, these changes should already be applied
(not in the screenshot: the Plugins tab has been removed)

also in the screenshot, next to the playtesting controls, there was a custom button

Good eyes! Some of these are future designs, Builder font will take a little while to come online due to some engine font updates that need to be made. You’ll be able to hide the plugins tab, as well as any other tab, with the next release. :slight_smile:

Object menu is something we’re still talking about and it won’t be out in the next release. The original idea is it would be fairly similar to “Insert Object…” in Explorer. But we would need to group things to make the menu not too long and I’m not sure on the value of this?

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Oh sorry I realized I missed another comment you made. The button I think you’re referring to is the stepping controls:

image

image

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maybe a page design that uses a spring animation to scroll left/right one page

this is literally not a valid argument???
they still had no reason to fundamentally change the formerly superior button positioning to a now inferior one. It doesnt matter if its done in lua, c# or assembly. or anything else, for that matter. The way the ui is positioned is not related to what its written in.

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yeah well if you in your ui care about its code more than about how easy it is to use and how visually confusing it is then you probably shouldnt ever touch front end and stick to terminal based apps :confused:
cause like this one is basically objectively more difficult to use and more difficult to navigate with how the button positioning is now terrible for the whole view tab

will future releases include the new darker dark theme & redesigned Instance/Object icons? Some of it can already be seen, particularly the GUI and effects symbols. The new window controls & redesigned built-in plugins etc however, are uncertain.

Yes colors and icons will keep getting updates. Our design system team is working hard to spec out a global design system that works across all the various interfaces (player, www, and Studio). So we are just trying to get as much UI moved over to the new style system as we can. Then when design specs come through (or get updated in the future), we can apply those fairly quickly and easily. It’s hard for me to explain how difficult it was to style Qt UI in this way!

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A thing that I have noticed is that the new Explorer (Which is Luau as well), has received the update of custom icons. Sorry for being impatient, but I really like customization.

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I’ve been absolutely loving the Stylesheets system which is powering the new studio interface.

I got inspired and decided to try my hand at making my own explorer ui using StyleSheets.

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Neat! Yeah we’re really just getting started with styled Lua UI.

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question, will the design/layout change a lot? I’m not concerned about colors since those update dynamically with my plugins. other than the colors and maybe some roundness differences, will there be lots of component updates necessary on my part around the time of the full release?