Nexus Dynamics v2.0 | Sophisticated Admin Panel


looks like you’ve got stuff to do

2 Likes

I’m still waiting for them to approve me for distributing audio so that might take a while.

3 Likes

This is Crazy cool. Good work!!!

1 Like

Is it possible to add exceptions to the Friends value? Like if I set that to None, It would set the people in the Developer rank to None because they are my friend.

2 Likes

When the Panel loads and is done loading, it somehow weirds out my shiftlock and shiftlock doesnt work anymore? is there a reason for that

1 Like

Will you guys add mobile support?

2 Likes

The system uses most specific as priority, meaning if you give a person a rank using their UserId/Username it’ll have priority over the collective ranks like free/friends/groups.


We have no knowledge of this bug and will look for a fix soon :+1:


We’re currently busy overhauling the panel and have already added mobile support for the next major version 2.0.5

1 Like

Can you please change the top bar icon into a topbarplus icon. Having the 2 icons overlayed is very annoying.
image

2 Likes

I’m not the best scripter especially with custom commands so how could i make a command which changes the value of an intvalue lets say inside of a player?

Edit:

I tried to do it but i got this output:
16:39:07.667 Type of message: table - Server - CommandList | Server:150
16:39:07.667 First message: skute09 - Server - CommandList | Server:155
16:39:07.669 Second message: nil - Server - CommandList | Server:156

Here is my script:

		Function = function(speaker: Player, args: any)
			local message = args[1]
			for i, v in game.Players:GetChildren() do
				print("Type of message:", type(message))

				if type(message) == "table" then
					local firstMessage = message[1]
					local secondMessage = message[2]
					print("First message:", firstMessage)
					print("Second message:", secondMessage)
					if v == firstMessage then
						if secondMessage == "KOS" then
							v:FindFirstChild("statsfolder"):FindFirstChild("KOS").Value = true
						elseif secondMessage == "AOS" then
							v:FindFirstChild("statsfolder"):FindFirstChild("AOS").Value = true
						end
					end
				end
			end
		end,

the code is placed inside of “CommandList | Server”

I created a plugin out of the terrain editor as the UI looks a lot nicer than the normal studio one :+1:

(Will put link here at some point)

2 Likes

Add a setting to disable Explosions from damaging the terrain.

explosion.ExplosionType = Enum.ExplosionType.NoCraters
2 Likes

That wasn’t the planned location for the button so It will most likely be moved in future updates.