NGRF Transportation Update Information

General Information

The transportation update is the next big update to be pushed out to the stable release of the NexGen Research Facility. Below are some things to expect in the transportation update upon its release.


Elevators

  • Revamped elevator handlers to allow for call storage (no more pesky debounce)
  • Revamped elevator cars for all elevators *excluding the sector a elevators
  • Revamped entrance zone elevator system with new transfer zone
  • Elevator optimizations

Transit System

  • Improved transit stations with more details
  • Improved train operation
  • Improved station doors
  • Improved train cars
  • Transit system depot

Sector X Tram System

  • New transit system that goes between sector a and sector x
  • Brand new tram station

Other Small Improvements

  • Other small improvements and/or features may be added

Early Releases

These updates will be released earlier to the development branch which will be accessible to project testers.


Releases

1.8.3

Release Notes for NGRF Version 1.8.3 (Transportation Update)

  • Station Elevator Layout Redone - The layout of the transit stations has been slightly changed as to allow the standard passenger elevator to be used instead of a custom elevator type just for the transit stations (This was the original design plan a while back).

    View looking into the elevator access hallway in a NGRF transit station.
  • Facility Blast Doors - New bulkhead/facility blast doors have been added into the game. They will close automatically during a lockdown. Players with the rank administrator or high can temporarily override a blast door lockdown using the override panels located on each side of every blast door.

    A closed blast door blocking access to the Entrance Zone A atrium.

Other Game Improvements

  • New custom elevator backend - A new custom elevator backend LiftCore has been created to replace the older less user friendly elevator handler. This new backend has the ability to store floor which eliminates the need to wait for the elevator to doors to close and for it to stop moving people selecting a floor. LiftCore also adds other smaller features to the elevators such as door sensors and support for reopening the doors.

  • New window cover text - The pixilated text on the lockdown window covers has been replaced.

  • Bug Fixes - General bug fixes were made such as fixing an issue with some text on the main menu.

Message From The Engineering Team
Thanks for waiting patiently for this update, there were some technical difficulties during the production of this update which slowed down development. This is only a part of the transportation update expect more updates soon containing a improved facility transit system along with new surface elevators. Also fyi there are plans to replace the current Sector A as to give it a more modern design so we apologize if stuff there is currently a mess.

Next Update To The NGRF

  • Single place game system - That’s right we are combining the topside and facility place into a single place to eliminate the need of place to place teleportations.
  • New Surface Elevators - The current elevator cars have been modernized to feature new displays along with a more detailed precise design. The elevator journey will also be different featuring a new transition area near the surface. Finally the elevators will also act like real elevators instead of their current teleport system.
  • Improved Facility Doors - The current facility doors will receive some touch ups. Modern facility doors will receive a more detailed sensor. Doors with a push button to release then will have a newer, more realistic detailed release button. Doors that currently have keycard readers will be updated to use proximity prompts opposed to the current touch sensor system. The doors will also get an entire backend script rework. This will add more realistic detailed door movements and will also allow for door reopen functionality (automatic sensor doors can reopen while closing if the sensor is triggered as currently you must wait for the doors to fully close before they can be opened.
  • Revamped Transit System - Yes we are revamping the transit system for a second time. The revamped system will include an actual depot. Brand new transit vehicles, updated more realistic announcements, updated platform doors, smoother realistic vehicle movement, realistic door movements, sfx upgrades, upgraded tracks and new display screens.
  • Proper Facility Floor Numbering - The facility will now have a proper floor numbering system which will be uniform among all parts of the facility.
  • Plus more that we haven’t mentioned yet, be sure to keep an eye on this post for more information regarding new updates.
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