Finished part of @GeorgeOfAIITrades’s commission and took a little break to render it, this was the result of 9+ hours of work, 6 hours of modeling, 3+ hours of rendering/composing:
Learned a bit today as well, first time using HDRI lighting, and deciding to edit the HDRI colors to suit the background image that the car is projected onto as well as quickly getting myself re-familiarized with volume scattering in blender. End result is better then I expected although got a bit more before I reach the point where model and photo blend seamlessly.
Follow me on Twitter @GuestCapone to see more models, renders and other good stuffs.
Though I can’t help but notice the road appears to disappear suddenly at the end - this could just be the fog, but the sidewalk on the side continues past that.
Yep, found out after I woke up it was railing and not a side walk. Sadly the scale of the vehicle is off because of that. However that’s what you get for working on a render when you’re sleep deprived, but the end result is pretty nice. ^w^