As you can see its night time in the game and it’s only the beginning of the night in the day-night cycle and it’s so dark that you can barely see anything.
I tried to play around with brightness but it did not do much.
I don’t know what I should do in a situation like this please help on how I can make the build more visible at night time/skybox.
Overall I just want that during the night no matter what I make it can be visible.
game:GetService("Lighting").Changed:Connect(function(prop)
if prop == "ClockTime" then
if game:GetService("Lighting").ClockTime <= 7 or game:GetService("Lighting").ClockTime >= 19 then
game:GetService("Lighting").Brightness = 10
else
game:GetService("Lighting").Brightness = 2
end
end
end)
You could use structures and PointLights to add artificial (not daylight) light to your structures.
If your still having this issue, In the properties for lighting under appearance there is an option called ambient. If you increase the brightness of this, it should make it easier to see.
It’s simple. Mess with the time in the lighting properties. It’ll take a few tries to get it right where you want, but its a lot simpler than you think to make it sunrise/sunset.
TRY THIS. In the command bar at the bottom of roblox studio, type the command: game.Lighting.TimeOfDay = “12:00:00” then hit enter. When the time starts to get dark again just hit enter on the command again etc. This is easier than populating your workspace with artificial lighting or using plugins as .
UPDATE: nvm i realised what ur saying now and u should probably just play around with color correction, skyboxes, brightness and contrast values and personally for the brightest and nicest part of night i normally choose the time “03:50:00” and i disable day/night plugin so it stays at that time continuously during game and in studio.
You could try changing the GeographicLatitude in the Lighting properties until you get a brighter lighting, if you don’t mind changing the position of the moon.