My friend is trying to create a script that works like this, when you say ‘GuiTest’, a gui appears.
Though, this doesn’t work.
Code:
local basementSec = game.Workspace.SECRETBASEMENT
local GUI = script.Parent:WaitForChild("CharacterSelection")
game.Players.PlayerAdded:Connect(function(fans)
fans.Chatted:Connect(function(msg)
if msg == "GuiTest" then
GUI.ImageButton.Visible = true
end
end)
end)
The LocalScript is executed after the player joins the game, so the Players.PlayerAdded event will not fire for the local player. You have to use Players.LocalPlayer
local basementSec = game.Workspace.SECRETBASEMENT
local GUI = script.Parent:WaitForChild("CharacterSelection")
local player = game.Players.LocalPlayer
player.Chatted:Connect(function(msg)
if msg == "GuiTest" then
GUI.ImageButton.Visible = true
end
end)
You don’t need to use PlayerAdded event, try this instead:
local Player = game.Players.LocalPlayer
local basementSec = game.Workspace.SECRETBASEMENT
local GUI = script.Parent:WaitForChild("CharacterSelection")
Player.Chatted:Connect(function(msg)
if msg == "GuiTest" then
GUI.ImageButton.Visible = true
end
end)