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Is there anyway to get the value of a string on the server without using remotes if changed from client? General question because I feel like if I use remotes exploiters can take advantage of it and change it to anything.

Don’t think it’s possible.
bruhbruh

Even if this was possible, exploiters could just change that value.

Remotes are how the Server and Client talk to each other.

Client > Server can be hacked.
Server > Client cannot be hacked.

So send Values to Client from Server.

More info: RemoteEvent | Roblox Creator Documentation

so wouldn’t you just be able to hack the clients value then it would send the hacked value to the server?

Yes.

That is why you do not send Values to the Server from the Client.

But that’s sending client values to the server

I’m not following what you are saying.

Ask for Values from the Server, but don’t send Values to the Server.

The Point is: Is a Bad Idea to Change stuff on the Client, If that were the case, People can Easily Exploit the Game and have it changed to something else, that’s why its always on the Server.