the_zelda here, this has already been kind of fixed with R15 packages and I’m not sure if it was intentional or not. But its still a problem for R6 packages. Several packages have areas where the skin is locked and isn’t transparent, leaving it up to the player to choose what skin they want for the specific area.
This basically disrupts the way can be dressed and is a bit annoying when trying to get a full outfit accomplished, especially since not every game supports R15.
This skin-locking doesappearrathertoooften. I don’t mean to demean anyone’s hard work, but we already know that it’s possible for a package texture overlay to be transparent, and some packages even have areas (generally the hands) that only show skin. Would definitely appreciate if these packages could have their “problematic” texturing fixed.
This is because it is not possible to change the skin-tone of characters on Xbox so the packages need to be skin-tone locked. I agree we should avoid skin-tone locking packages where possible though.