Hello All,
I have created a rig and imported it from Mixamo with an animation. The animation works in the animation editor and the animation will work in the game when it is not being used as a character but just a model. As soon as I make it my ‘StarterCharacter’ the animation will not play even if it is using the default animation script.
This is the animation that is being played: robloxapp-20221103-1753198.wmv (591.3 KB)
This is a screenshot what is in the startercharacter:
The character only does it T-Pose walk when it is in the game meaning that the animations are not working on it. robloxapp-20221103-1756549.wmv (700.7 KB)
I have spent ages trying to figure it out and have looked at pretty much every single other devforum in excistance. I hope this makes sense and please tell me if this is in the wrong category.
I managed to figure out by making a local script that detects when I move and it fires an event to a server script to play the animation. This is because, in this case, an animation cannot be played on a local script but only on a server. Hope this helps if anyone else is stuck with this.
the goal was to make a playable character that uses a body and animations from Mixamo. For some reason animations weren’t playing which I found out to be that they only run on server side and not client.
Yeh so Mixamo is a animation and characters website where you can freely download them. https://www.mixamo.com/. The character models are skinned mesh rigs or something like that, so the characters looks more realistic and the animations and it gives a non-roblox style look