As a Roblox developer, it is currently too hard to fix datastore request throttling problem. We are getting these messages in Error Report but no stack trace associated. we don’t even know whether they are GetAsync, UpdateAsync or SetAsync request.
14 Server DataStore request was added to queue. If request queue fills, further requests will be dropped. Try sending fewer requests.
Key = <some key 1>
Key = <some key 2>
Key = <some key 3>
If Roblox is able to address this issue, it would improve my development experience because we can better pin point the code that causes the warnings.