I keep having issues with parts colliding with the other parts, I tried PhysicsService, CanCollide, NoCollisionConstraint etc… and I still couldn’t make it work…
I clone parts which then I put inside a model inside workspace (it has a humanoid which is cloned too)
and then weld those parts with the original parts I cloned, and as I said they somehow keep colliding, when I don’t want them to.
I checked and double-checked cancollide is off, massless is off (for the cloned parts) so I’m at a loss of ideas…
Any help is GREATLY appreciated