I spent some day working on a tool for my studio and decided to share it as a free tool.
It lets you quickly place down 3D nodes and connect them together to form networks or paths
This could be useful for:
- Custom NPC Pathfinding
- NPC Patrol Routes
- Any sort of static movement paths for objects
I built this because unlike some similar tools out there, there are some nice quality of life features in this that should speed up the process
Features:
- Click build with no selection to create a new NodeGraph
- Click build with a selected NodeGraph to edit it right where you left off
- Click LMB to place down a node
- Use the Delete Brush to delete connections or nodes
- Click LMB on a node and drag to connect nodes together manually
- Use the Connection Brush to automatically connect nodes together!
- This will connect nodes that can “See” each other(nothing is obstructing them)
- Use the Grab Brush to adjust the position of nodes
- Full Undo/Redo support!
Misc
This plugin also lets you export a ModuleScript that sets up these NodeGraphs for you in game. It includes a fast a* pathfinding algorithm, open up the modulescript for more information
This should serve as a nice and easy base for coding in your own functionality