Recently I made a Non Euclidean puzzle game inspired by Antichamber and I would like to get some feedback on it
If you want to try out the game for yourself you can play it here
Recently I made a Non Euclidean puzzle game inspired by Antichamber and I would like to get some feedback on it
If you want to try out the game for yourself you can play it here
Nice build and atmosphere reminds me of Nullxiety
Haven’t played it yet, but it looks like a pretty good game. The only thing you should probably change are the selection boxes, it just looks weird.
(screenshot i took from the video)
as @calvin_coco said, the selection boxes can look a bit funny, I recommend using a texture, or SurfaceGui with frames, or even decals for the wall outlines instead to maintain good-looking wall outlines.
Aside from that, very cool game indeed.
Thanks for the advice! I removed the selection boxes and instead used SurfaceGuis and it looks alot better now
Glad to help! SurfaceGUIs can give off some very nice styling and great effects when used correctly