Non-Euclidean Portal

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Nice one, works pretty smooth! I believe there was a showcase game about a similar concept long ago, but I pretty much lost the game.

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I think I know what you’re talking about. I might make a showcase game for this too if enough people ask for it, although I have to fix some stuff.

WOAHHHH THIS IS SO COOL!!! How does it work code wise?

I’m not going to give the exact solution, but I’ll give you a hint: The main part of the portal uses a certain quirk with the glass material. Also the only part that’s scripted is interacting with the portal, so this works without scripts as long as you stay outside of the portal.

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