Non-functional Behavior of TextButton within SurfaceGui during Testing Phase

TextButton inside a SurfaceGui is non-functional during Testing Phase, anybody know why? Or is it just natural? :thinking:

How exactly is it not functional?

The button is not clickable. (weeeeeeeeeeeeeeeeeee)

So you have function connected to this text button and it dont work?

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Textbuttons can’t be directly placed inside SurfaceGuis.

Put the SurfaceGui in a ScreenGui in the StarterGui, then in the properties of the SurfaceGui find the adornee property and make it the part you want the SurfaceGui on.

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Thank you for the help @jetape!