I’m trying to make a ClickDetector have a normal mouse look, i have an E circle but have the ClickDetector for mobile and if your E key is broken. I have tried putting “rbxasset://textures\ArrowFarCursor.png” for the CursorIcon but it resets whenever i restart studio or play it in game.
Okay then. If you’re on Windows, search %APPDATA in the Start menu. Look for Roblox in there. Then there should be a “Textures” folder or something. In there you’ll find the default mouse texture. Copy it and save it as a PNG. Then upload that to Roblox. Now set your click detector icon to the uploaded image.
Sorry if that was too vague. I’m on my phone, and reciting all that from memory.
Most probably a problem on your part. Even with the clickdetector inside the model and the CursorIcon changed, it works as it should for me. Try @Intended_Pun’s suggestion because it should be working. Maybe try reinstalling ROBLOX Studio.
I hope that you aren’t using some weird solution like adding a ClickDetector to detect when the mouse is hovered over something and then using an input detector (Mouse.KeyDown which is deprecated or UserInputService) that activates some kind of feature if the mouse hover variable is true.
Simple solution is not to use ClickDetectors at all. Instead, perform a magnitude check between the player’s character and the position of a part in that radio. That can be used instead of relying on ClickDetectors as a poor workaround for something that should be done in another way.
@Santeeisweird9 look under the error @colbert2677 nope just using a ClickDetector, and are you saying i should remove the ClickDetector and replace it using a Mouse.Target or something?